THE STUDIO

Three people
in Tokyo.

We’re Ramon, Rolando, and Leonardo. All three of us work on every game: Ramon leads design and development, Rolando runs marketing, and Leonardo makes the art.

Ramon, Warweaver Studios

FOUNDER / DESIGN AND DEVELOPMENT

Ramon

Head designer and developer on the studio’s games. Built the Warweaver SDK and took part in the Supercell AI Lab.

Explore Ramon’s SDK work

MARKETING

Rolando

Runs the studio’s marketing and works on all three games, bringing a pick-up-and-play perspective to their design.

See the games

ART

Leonardo

The studio’s artist, working across all three games. Drawn to deep mechanics and interacting systems: decisions that reward time and understanding.

OUR CURRENT CHAPTER

Exploring with
Supercell Asylum.

We’re taking part in Supercell’s Asylum program, where we develop and test new game ideas with support and mentorship from Supercell.

Part of that work is finding out what AI can change in games and in the tools used to make them. AskJev is one example: it uses AI to build a profile of your game from its description, then looks for creators whose recent coverage fits.

See what we’re building

BUILDING TOGETHER

Working with
other developers.

We make original games, and we work with a small number of other developers on their projects.

Work with Warweaver