DEVELOPMENT PARTNERSHIPS

Help with a prototype
or part of your game.

We build our own games in Godot, and we help other developers prototype an idea or build part of their game.

OUR WORK

Judge us by
what we’ve built.

Three games in Godot and an NPC cognition SDK for Unity. Project Patagonia and Project Resistance are playable in your browser.

Project Patagonia’s three-companion combat

ORIGINAL GAME / PLAYABLE IN YOUR BROWSER

Project Patagonia

A turn-based deckbuilder. Lead a Knight, a Ranger, and a Priest through a dungeon, where each one’s position changes what their cards do.

Explore: the line-up, starting cards, dungeon rooms, and turn-based combat.

IN DEVELOPMENT / NO PUBLIC BUILD

Project Forge

An RPG survivors-like. Decide how each weapon behaves, push up a coast held by six bosses, and bring materials home to forge.

Explore Forge

PLAYABLE IN YOUR BROWSER

Project Resistance

A tower defense and RTS game: prepare four heroes, build defenses around a sacred tree, then take direct control of a hero when a lane needs help.

Explore Project Resistance

DEVELOPER TOOL / TECHNICAL PREVIEW

Warweaver SDK

NPCs with goals and reasons whose decisions replay exactly, for Unity 6+. Built by Ramon.

Explore: the behavior model, replayable simulations, reasoning traces, and the integration workflow.

WAYS TO WORK TOGETHER

Find the right scope.

01 / PROTOTYPE

Find the game.

Explore an idea, develop the core interaction, and put something playable in people’s hands.

02 / DEVELOPMENT

Extend your team.

Bring us into development to take responsibility for a system, feature or internal tool in your game.

03 / NPC BEHAVIOR

Integrate the SDK.

Building in Unity 6+? We review a Warweaver SDK integration with you during an evaluation.

Every partnership starts with an agreed scope: responsibilities, deliverables, and timing for both teams.

PARTNERSHIP ENQUIRIES

Tell us what
you’re making.

Include your game’s current stage, engine and target platforms, the work you need, and your timeline.

Discuss your project

Or email games@warweaverstudios.com.

PRESS

The studio,
at a glance.

Studio facts, current projects, and downloadable materials.

About Warweaver

Warweaver Studios is a three-person independent game studio in Tokyo. It makes original games and tools for game developers, and currently has three prototypes in development. The team is Ramon (design and development), Rolando (marketing) and Leonardo (art), who all work on every game. The studio is taking part in Supercell’s Asylum program, developing and testing new game ideas with support and mentorship from Supercell.

Founder
Ramon
Projects
Project Patagonia · Playable in the browser
Project Resistance · Playable in the browser
Project Forge · In development, no public build
All three built in Godot.
Tools
Warweaver SDK · Closed technical preview
AskJev · Creator search engine for games, in beta
Focus
Original games and development partnerships
Meet the team